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adisababa said:

I kinda agree with you, it does not have strong 3rd party support, Nintendo hasn't really hit the casual gamer market as yet. Say what you want about shooters but they are the reason many consoles are bought, not for the exclusives, not for the power, it really is for the casual gamer who plays sports games, GTA online, the yearly FPS and the occasional open world RPG and that's the demographic for consoles really.

Another thing about the Switch that I don't like is the social experience, it downright sucks. The Xbox social hub is great and looks like a Facebook or Instagram of game clips and club invites but the switch is wow it is disastrous, there is no feeling of community or social interactivity in any way, that app thing is bullshit, impractical and counter-intuitive.

I know you all probably have heard of it a million times at this point, but the Switch has zero power, AAA developers and games are continually pushing boundaries in visuals, AI, bigger open worlds and the switch doesn't stand up to the task in any way.

Most gamers love amazing graphics, it's flashy, eye-popping and it's so much easier to market because it looks fricking amazing. It is a very important criterion for many gamers (especially casuals) when buying games. Sure people like Uncharted 4 for its story and gameplay but it's undeniable that people love it for the graphics too. Witcher 3, FH3, Battlefield 1 sell well not only because they are good games but also because they are visually stunning. (worked extremely well in favor of Witcher 3 since they weren't well known or triple A). 

The Switch will probably never have games of that visual caliber and it's 2017 where those visuals are getting more and more accessible even for something like the Xbox One (the weaker mainline console). 

So yeah, while Zelda is fricking amazing (didn't play SMO because not really into platformers), the Switch will not have legs beyond 2018 in my opinion especially when it's against the likes of RDR 2, Anthem, Battlefield 2018, Cod 2018, God of War, Spiderman, Days Gone, Metro, GTA online, Rainbow Six Siege and probably a few more.

People can buy more than two products. Plus Nintendo has great library of casual friendly titles. Games like 2D Mario, Pokemon, Mario Kart, Animal Crossing, Smash Bros, the various party games not to mention even 3D Mario have all been able to reach fairly large audiences. Sony themselves admitted that many people who buy the Switch have a PS4, indicating that people are buying Switch's as a portable companion to their stationary systems. Nintendo handhelds have had a history of managing to sell well despite competition from more graphics heavy stationary system, the reason has of course been because of Nintendo's exclusives and portability (which positions differently compared to the stationary systems; making them companions to one another); I can forsee many PS4, Xbox One, and PC gamers picking up a Switch to compliment their stationary systems (much like PS2/XB/GC gamers picked up GBA, PS3/XB360/Wii gamers picked up DS, and PS4/XBONE/WiiU gamers picked up 3DS).

Also, graphics, while important, are typically overblown. The PS4 Pro and Xbox One X, which are the most graphically powerful consoles, are obtaining fractions of the sales of the PS4 Slim, Xbox One S and Switch. Now many will point to PS4 outdoing the Xbox One because it was more powerful, but there were far more factors at play there. The biggest one was price ($500 versus $400), not to mention the horrible press MS received after initially announcing Xbox One, which really soured that particular line of consoles in the eyes of customers.On top of that Sony marketed the system in a much more global manner, allowing them to take markets like Europe and Japan. My point is that there is a lot more than graphics that will entice console gamers. But even when considering the graphics argument, Switch is the most powerful handheld and it (along with PSP) have the smallest graphical gaps between their stationary counterparts compared to other portables; put simply a handheld device capable of producing this type of graphics in games at $300 has never happened before.