Kyuu said:
How exactly is this a baseless claim? Bayonetta 1 (a new IP) combined sold around 2.2mil on PS360. 2.5mil+ with the generation late PC port (That just came out this year). With Switch and a properly timed PC release added to the formula, exceeding 3mil is a fairly conservative estimation.
LOL wow you're actually blaming Capcom for Nintendo's awful hardware limitations. MH games on 3DS were good, they're just not the most graphically ambitious. MH World isn't all that impressive either when you compare it to Sony's and some third party titles. And what's with this Nintendo saving Capcom drivel? Capcom could have easily survived and profited more from having MH game across multiple platforms. The only thing Nintendo likely did was paying them to make up for the lost sales, and restricting them to laughable system specs. SFV's failure has less to do with exclusivity (it's available on PC btw), and more with the game being crap and slim on content. But yeah, they could have obviously sold more if it was made on more platforms.. and I'm not buying the whole "it wouldn't exist without Sony's funding" crap. |
They released a crap top of MH games on the 3DS and they're all practically the same, that has nothing to do with hardware limitations. That's just Capcom's greed and laziness.
And Ultra Street Fighter on the Switch sold A LOT for something that's basically a $40 SNES game. Again, Capcom's greed is showing. Just recently they've announced a collection of Street Fighter games that also costs $40. So yeah, Switch owners got scammed hard.
MH only sells well on handhelds, so no, Capcom couldn't have survived on other consoles.
"The strong do what they can and the weak suffer what they must" - Thoukydides