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AngryLittleAlchemist said:
Jumpin said:

It's really just math. Which one gives you more based on your current levels. Of course, if they are two different types of accessories, a raw boost plus modifier can help a lot. So the 22 strength * 30% means you have a +29 strength item on top of the 30% boost to all other strength. Ultimately, that will boost the amount of damage you do.

Well see I don't know how I'd add that up. Is strength  flat buff? So if you add 24 strength it adds 24 to your attack? Is their a reduction? etc

I'm guessing the 30% would be better since my attacks are going up to the 100s, then again it's only an auto buff

The 24 strength would add to all your "physical arts damage" while the 30% auto attack will, well, add to your auto-attacks, while keeping that in mind, you are the only who can test for efficiency here as we don't know your character's base stats. Just experiment on it until you find what damage output is the best.

Edit: Btw, I think you already know this, but cancelling your auto-attacks gets you to fill your special arts faster, that means, you won't be using much of your auto-attacks damage output, which will also depend on your weapon/attack animations so just keep that in mind while experimenting.

Last edited by Sunstrider - on 09 December 2017

             

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