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Mar1217 said:
They're really trying to gather to their fans taste ?


It ain't bad at all per say, but it would probably undermine the effect of surprise for anything that would come up ...

Yeah! This process screams of big ol Ubisoft corporate research. These games aren't made by people who really want to explore a specific timeline or engage with a story they want to tell.

 

Just trying to cram as much stuff that people vaguely like until the game is considered fun.....horde modes, chocobos, tower defense, crafting....