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Now that they unified the development for their handheld and console division, I don't really think this is necessary. They've basically put out a fairly major release each month. More than that would be stepping on their own toes, and would also make the environment less hospitable for third party devs.

Their current size along with some supplements from third parties utilizing their IPS (Pokken/Rabbids) and publishing the odd exclusive (Bayonetta 3) seems to be working fine.