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ryuzaki57 said:

Absolutely, OP! As the year comes to an end, we are seeing the first cracks in the Switch "miracle" : rushed ports, handheld mode not keeping up, 3rd party sales not taking off, dubious or carefree publishers, little announcements for next year... If the January Direct doesn't meet (great) expectations, the sales momentum will be broken alongside the fans' dream of reconquista.

Isn't rushed ports and technical issues really a hallmark of consoles launches. There is a great deal of rushed ports on XONE/PS4 from PS3 and X360 that did not really take advantage of the hardware properly and had issues but none of these were really indicative of later releases. I think so far Xeno is about the only major game where the handheld mode has not performed up to expectations and that could be because it was not really optimized all that well for that mode, that is hardly an indication that the handheld mode and the system itself are doomed.

On the topic of little announcements for next year. This is an important point, and as I wrote in a previous comment, Nintendo needs to continue their monthly high profile release schedule in order to maintain momentum (particularly at $300). However, no announcement thus far of such games is not really an indication that they do not have anything to announce. Nintendo chose to focus on 2017 releases this year (with most of the Switch games that we ended up getting being announced at the Jan conference or at E3; even the last Nintendo Direct surprised with the sudden announcement of Doom and Wolfenstein II). I suspect that Nintendo may try to do the same in 2018, where the Jan 2018 and E3 2018 conferences will focus mostly on 2018-related releases. Of course, this is far from certain (since like you said we do not know much) but I think Nintendo understands it is critical to avoid a software droughts (hopefully they prepared in advance).