Barkley said:
"Can't" was a bad choice of words, "Didn't" was the better choice. Again if a first-party developers doesn't bother, why would most third party developers? Zelda BotW was also a nintendo exclusive game that was in development for 6+ years? But the point I'm making isn't discounted by other examples anyway. I'm just saying if all first-party developers can't be bothered or can't get a game to run well in handheld mode, then you shouldn't expect all third-party developers to do it as well. But it was obvious from the get-go the Switch wasn't a device friendly to third-party developers making multi-platform games. The support it's getting currently from western third party's (Doom, Skyrim, Wolfenstein 2) will be dropped quickly. Allowing docked-only games would perhaps gain a little more western third-party support for a little bit longer as it wouldn't require as much effort. Not that the support of third-party's is needed for the Switch's success. |
You make Zelda sound like the exception when its Xenobalde that is the exceptiong.
Look at Zelda, Mario, Splatoon, Mario Kart, ect and tell me what you notice for handheld mode? They are all great handheld optimizations. It's ONLY Xenoblade that isn't great.
I have played in handheld at times and it looks great to me. It's a little drop from docked sure, but its on a small screen and looks 100x better than any 3DS game anyway.