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Peh said:
StuOhQ said:
I'm okay with docked mode as is. A patch needs to be released pronto for portable, though. There are moments when it looks okay, and moments when it looks awful. It never looks anywhere close to BotW, and that was built with Wii U in mind.

The low resolution only occurs in battle when there is tooooo much going on. Not that it makes the game unplayable.

Besides, hardly have time to look at the screen's action anyway. I'm staring at my arts build up, the top right branch for combo, the enemies bar for any changes such as topple, ect, my blades cooldown for switching, ect. All while glancing at my character to make sure I cancel attacks at correct time ot build up special faster. Then when doing specials its quick time event time. There is no time to appreciate or not what else is going on on screen. The image posted showing like 10 knockdown texts, I would probably not even notice. For as boring and pointless combat starts the game at, it gets to a super intense micro managing where you are looking at 20 things at once to optimize your battle.

And having just recently gotten Mythra, I'm wondering if a new aspect will start being added to battle as well. So far only used this "forsight" in two cutscenes, but I'm wondering if we get some sort of abilities like the Monado had in future telling.