Lawlight said: Is AA needed now that we’re moving towards 4k? And here’s what Digital Foundry had to say about InFamous:SS’s AA: Also worthy of note is the implementation of state-of-the-art anti-aliasing, believed to be a variant of SMAA T2X, as found in Crysis 3. This is one of the best post-process anti-aliasing techniques we've seen, combining a new take on MLAA with a temporal element. |
The higher the resolution and pixel density the less aliasing is noticeable.
For instance, I have a 4k 27" monitor. Playing without aliasing is sometimes the better option for having a sharper image.
Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3