Ljink96 said: I agree. But I feel the team did the best they could to retain some "Zelda" while rethinking conventions and taking inspiration from other developers. |
The shrines seem like scattered ideas thought up by ever member of the team, all thrown into their own idea. It was probably easier to have 120 separate ideas, than to have 120 ideas separated cohesively into 10 or so traditional dungeons.
I think fans have spoken up about this and the team will listen. My hope is to see a balance between the freedom of BotW style and the themeing of the more traditional stuff(less of the "get item - use it" stuff and more of the unique vistas for the dungeons themselves).
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