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Miyamotoo said: 
Barkley said: 

When a first party game goes as low as 368p30fps in handheld mode... god help third-partys.

This is definitely overacting, we talking about only one example thats probably not optimized well for handheld mode. Just look at Zelda BotW game that looks better and has all those real time effects and physics runs at 650-720p.

Right but if a first-party developers making an exclusive game can't optimise well then what can be expected from third party's releasing demanding multiplatforms. If a first-party exclusive game can barely run in handheld mode it's not a good indicator for demanding third-party multi-platform releases, optimising for the switch will be a lot lower down their priorities then an exclusive title.

A question that's been brought up before is, will Nintendo allow docked only games that can't run handheld. Or will they just have to miss out on games that simply can't run, or whose developers aren't willing to put the time in to make them run.