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Arminillo said:
Agree on dungeon bosses being samey, disagree on aha moments. This is a game where even though a group of people have all beaten it, they all did it in their own ways and have discovered their own secrets. I dont think ive ever played a game with more satisfying exploration.

The "aha!" moments are there. I didn't mean to say the game lacked them - rather, that the game copies some of these for the main dungeons and shared through some shrines, robbing it of the magic of making it happen the very first time.

 

SvennoJ said:

The game is best when you simply set out in one direction and see what you'll find.

Until you beat the Yiga's headmaster. Then oh Hylia goddess save my soul with dem katana-wielding ninjas. Those sure were bloodthirsty fuckers claiming for revenge.