Wright said:
As I told Wyrdness, the way you approach the world, its inhabitants and its dungeons reminds me much more of Link's Adventure, rather than the original one, which was pretty much dungeon-oriented for the main part (unless you're alluding to shrines here). |
Really? Because Zelda II rather stands out as a RPG more than any other game in the franchise. It is also more restricted than the first one. You have to follow a certain set of dungeons and paths. I think it's closer to Ocarina/WW/TP etc more than it is to BotW.