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I disagree wholly.

The game is back to form as far as I'm concerned. Very much Zelda 1 inspired. The previous Zelda games were getting very predictable. You get an item, and you use that item for the entire dungeon. In the final dungeon you use all the items you found. That's the basic dungeon concept of previous Zelda's. BotW, like Zelda 1, is untethered from that formula.