| Errorist76 said: The difference one needs to consider is also the more advanced display tech in the PSVR. It's not just an OLED, it's a RGB matrix which greatly reduces the screen door effect. It's also a 120Hz screen! Basically even a 2880x1600 OLED with a pentile matrix (just assuming it has a pentile screen) can end up with a more noticeable screen door effect than the PSVR has.(As can be seen with the "4K" Pimax already.) |
After some more research, perhaps MS is right to delay VR on the X
Damning review of the $650 Samsung WMR headset bundle
https://arstechnica.com/civis/viewtopic.php?f=6&t=1411061
To be fair, resolution should be fine for games, screen door is a bit concerning though.
For HP I can only find a windowscentral review
http://really.ru/news/vr-hardware/5784-hp-windows-mixed-reality-headset-review-im-a-believer.html
And even though they give it 4/5, they list plenty of problems to be sorted out.
UploadVR compares the screendoor effect of HP to that of Rift and Vive, so it seems PSVR still comes out on top for a solid picture.







