SvennoJ said: I hope inside out tracking can prove itself in fast paced games. The limitations of the controllers having to remain in view and the slight hiccups in head tracking that have been reported so far need to be ironed out a bit. Basically it has the same problem as move, controllers need to stay in view of the camera, except now the camera is on your head. It's better suited for roomscale, yet when sitting it has the same problems apart from obscuring the headset with the move light. |
I dont think microsft would really want to push the VR market the same as sony did, they are more likely going for the vavle way and trying to make the plattform as attractive as possible for developers.
I would totally expect vr mode for some first party games like forza and halo though
I dont think any big player would really "wait and see". Its pretty likely that vr will get very, very big in the future (the tech is amazing and almost everybody that tried it was impressed).
Wait and see would be the same nokia did with smartphones. No big company is that dumb.
Almost all big tech companies are already into vr and it has huge potential imo. I think with vr, gaming will reach way bigger audiences then it can do right now for example.