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VGPolyglot said:
caffeinade said:

Depends on how dramatic the change is.
Half-Life to Half-Life 2 is huge, but it is still at the core the same game.
Splatoon to Splatoon 2 was minimal (though it brought the game to a new platform and player base, whop could not experience the first; myself included).

People need a reason to buy a game, look at the sales of: Dishonored 2, Titanfall 2 and Watch Dogs 2.

But all three of those games you listed are considered to be good.

The biggest draw to all of the games is: "the old game, but not trash".

Dishonored 2, is a bit different.
Dishonored 2 is the last game, but more, and broken on PC.

You can only sell so much of the same product to the same consumer.
If you want to sell product; you need to have an exciting, enticing product.

Video games are not like the music or movie industries; video games require engagement from the users.
Games can become fatiguing in a way that movies, music and TV aren't.

Look at annual games like: Pokemon, CoD and Sports titles.
These games are very easy to consume; they are liquid fun, and therefore they sell millions.