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Errorist76 said:
BTW I have just watched the first DOOM VFR gameplays on PSVR...holy shoot this is looking mint! Bethesda is killing it with their VR support atm. Kudos to them!

Which one did you watch? Ian Higton from Eurogamer does a good job at showing the game.
http://www.eurogamer.net/articles/2017-11-30-watch-ian-plays-2-fing-hours-of-doom-vfr-with-an-aim-controller

I'm not sure what's going on with uploadVR, they're being very critical, basically fueling a fanboy war between psvr and Vive as shown in the comments.
https://uploadvr.com/doom-vfr-review-psvr-different-kind-hell/
Yet in their live stream they don't even play with smooth rotation, snap rotation sickness abound. You should never post a review with snap rotation, it's very uncomfortable to watch in 2D as well. They don't even mention in their review that smooth rotation exists in the game.

And I assume there is no multiplayer in this? Not mentioned anywhere. There was a time Vive, PSVR and OR players happily played together, it couldn't last!

Anyway the good news is you can play with duel move (teleport style), or full movement and rotation with DS4 or AIM.
Bad news, with move you can only turn 180 degrees, so you must play standing and while sideways to the camera it can't always see the other move... Maybe they'll patch that mistake. How difficult is it to map turn to the x and o buttons.