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Goodnightmoon said:
Barkley said:

Effectively just divide the PPI's

6.2" @ 600p = 197.3 PPI
50" @ 1080p = 44.06 PPI

197.3/44.06 = 4.47

So if you're viewing the TV from over 4.47 times the distance of the switch, the TV will be better quality.

In practical terms, if you play a game on Switch at 600p at 30cm distance. Then to get better image quality on a 1080p 50" TV you only have to be over 134cm away from the TV.

So you need to be 4.5 times further from your TV to have the same quality, even furhter when we talk about 900p (like this one) and this is with a 600p game, most switch games are 720p docked, so most switch games look better than 900p-1080p games on big TVs as long as the TV isn't very far.

Also when you play Switch on tabletop mode you don't play it at 30cm, more like 60cm.

Well it runs at 1080p on PS4/XBO not 900p, I don't believe you were talking about Switch Handheld vs Docked when you said "600p on a 6.2" screen looks better than 1080p on a huge TV." as it doesn't run at 1080p docked.

"most switch games are 720p docked, so most switch games look better than 900p-1080p games on big TVs"

Huh? But if you're playing it docked then you're playing it on a big tv? I'm confused.

But no, what you're trying to push just isn't correct. Even the Switch running a game at 720p handheld against a ps4/xbo title running the game at just 900p will in most circumstances not provide better quality on the Switch, and this is a situation with everything in the Switch's favour as the resolution gap will usually be larger.

50"@900p at 194cm away looks better than a 720p Switch at 30cm away. I would say most people would sit a lot further then 193cm away from a 50" TV.

In fact we should take image size into account as this equally has an effect on overall experience.

So a 720p game on the Switch from 30 cm away will be the exact same perceived image size and quality as a 720p game on a 50" TV from 2.4m away.

Last edited by Barkley - on 29 November 2017