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ArchangelMadzz said:
Kerozinn said:

because the consoles we got in 2013 were weak and ran games in sub hd like all the time on xbox and more than often on ps4 . Ppl had 1080p native tvs in their homes and had to play with lower res than their native resolution which is the same shit they had with ps3 and xbox 360.

4K tvs are new and ppl wanna make use of them so thats why they exist. Ppl with 1080p sets buy  pro or xbox x to play at the native tv res with 60 fps locked in BF1 instead of that 35-50 fps mess they get on og or slim ps4/xbox one. And also there is downsampling.

honestly the new consoles are still weak. both run with that old ass jaguar bottlebeck of a cpu in them.

Err... what games ran sup HD on PS4?

Also people want higher fidelity and they don't go to PC because PC doesn't have the games they want. 

I think there is a couple 900p games on PS4. But I don't remember the titles.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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