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Ivant said:
So I have just got this yesterday, having played about an hour, at this point I'm going to say I really regret spending that £300 on it.

I've tried all the adjustments, and the resolution just looks terrible to me, I can barely read the writing, and I had an eye test just 2 months ago and the optician said my eyesight is perfect.. So either I'm doing something wrong, my headset is broken or you are all raving about ps2 style graphics.

Honestly it looks worse than the original release on the Xbox 360..

The move Controls are clunky, although I'm sure with time I would get used to them, however the head tracking seems permanently out, I'm pressing the move button and it's advancing me 45degrees to my left, constantly.

The fact you can't walk backwards seems a major flaw and obstacle in this game, and for half the time I've been playing so far, one of my weapons (dual wielding) has been floating 2 meters in front of me (although handy for hitting people running towards you, it destroys immersion)

Perhaps there's something im doing wrong (completely open to that possibility given I'm a VR newb) maybe my headset doesn't work (brand new, in a box with sticky clear disc seals attached, and all packaging correct, twist tied wires in individual plastic etc) or I just don't suit VR.

I have never in my life been motion sick before, but the tracking issue (running at an angle to fov) seems to be giving me it!

if you want to perfectly calibrate your PSVR you should try this: https://www.youtube.com/watch?v=6k2uuWUlfLE

you only need to do this once and after that's done you shouldn't encounter any tracking issue with the headset anymore (as long as you are inside the camera view, you should be at a distance of 1.5-2m from the cam)

in Settings->Devices you can adjust your IPD (distance between the eyes) and by slightly moving the PSVR up and down etc you should be able to find the "lens sweet spot" were you get the sharpest image the device can output

 

the Moves are unfortunately more prone to tracking issues, especially when held closely to the tracking lights of the headset itself - shacking or setting them 10s on a level surface should make them reset tracking

btw you move backwards by pointing the Move behind you and pressing the Move button

 

you should take a rest if you feel the first signs of motion sickness coming and only return to the game after you feel normal again - forcing yourself to play more will not result in more resilience to the phenomenon, but sometimes even the opposite by conditioning your body to feel sick when putting on the HMD

Last edited by Lafiel - on 25 November 2017