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Long games can be annoying due to bloat (often by open world busywork) or the fanbase assuring you "it gets better about fifteen hours in." (I hate, hate, HATE that BS.)

On the other hand, short games can be annoying because they often feel like they end just as the story is "getting good," or before the mechanics within have been explored to satisfactory levels.

But...short games can be very nice, as you can jam in a wide variety of experiences (often replayable experiences) in the time it takes to have one epic AAA experience.