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Alkibiádēs said:
DonFerrari said:

They have brought Fifa very fast and all we had were complains here and lack of sales WW.

You bring numbers to your assumption or that will only be you buffing and padding what is know. Ps4 is about 25-30% digital (which aren't in VGC tracking), Switch have small storage. So unless you can prove that it's higher on Switch there is no pointing in assuming so.

Yes the numbers are from VGC, so of course they are a little more than 1 month outdated, but I guess you already knew that. I just put all that had any global sales that weren't 0, but sure could remove the few that had 0 USA sales. That wouldn't change the fact that very few non-nintendo games had any high sales.

I can just revert your question and ask if Nintendo (Switch included) is so great for 3rd parties why doesn't it have the support from all of them? Why does some of them just now are starting to show any support?

And now Switch is the place that is selling most Indies of all? Link please? Because we have heard this a lot of times, but I'm pretty sure if we go pull data Indies sell much more on PC, PS4 and X1 in this order.

So I'm doing the spin? And Sure EA is such a giant and dumb corporation that doesn't know how do the analysis of their market, but you know... you are yet to explain why Wii did so much worse than PS3 and X360 for Madden, you can also please do the same for Fifa, CoD and other big multiplats released there?

You don't see logic because you don't think logically... For they to be releasing on PS2 still, the cost to make the game was lower than what they would earn. They already had the engine running from all the previous games, they already had to update the roster for the current gen, so there wasn't really much work to put a PS2 version (that they had background of the sales being good for several years) and there were profit to be made. While on Nintendo platforms even when current (Wii) that they needed to work on an engine and costed more sold a lot worse.

https://www.youtube.com/watch?v=0PfpW8Uc8Nk&t=

He interviewed third party developers. Steamworld Dig 2 for example sold a lot more on Switch than Steam, PS4, Xbox One, and PS Vita.

I believe some have sold, but that is different than the assumption posted that Switch is the best platform for Indies.

Mandalore76 said:
DonFerrari said:

They have brought Fifa very fast and all we had were complains here and lack of sales WW.

You bring numbers to your assumption or that will only be you buffing and padding what is know. Ps4 is about 25-30% digital (which aren't in VGC tracking), Switch have small storage. So unless you can prove that it's higher on Switch there is no pointing in assuming so.

Yes the numbers are from VGC, so of course they are a little more than 1 month outdated, but I guess you already knew that. I just put all that had any global sales that weren't 0, but sure could remove the few that had 0 USA sales. That wouldn't change the fact that very few non-nintendo games had any high sales.

I can just revert your question and ask if Nintendo (Switch included) is so great for 3rd parties why doesn't it have the support from all of them? Why does some of them just now are starting to show any support?

And now Switch is the place that is selling most Indies of all? Link please? Because we have heard this a lot of times, but I'm pretty sure if we go pull data Indies sell much more on PC, PS4 and X1 in this order.

So I'm doing the spin? And Sure EA is such a giant and dumb corporation that doesn't know how do the analysis of their market, but you know... you are yet to explain why Wii did so much worse than PS3 and X360 for Madden, you can also please do the same for Fifa, CoD and other big multiplats released there?

You don't see logic because you don't think logically... For they to be releasing on PS2 still, the cost to make the game was lower than what they would earn. They already had the engine running from all the previous games, they already had to update the roster for the current gen, so there wasn't really much work to put a PS2 version (that they had background of the sales being good for several years) and there were profit to be made. While on Nintendo platforms even when current (Wii) that they needed to work on an engine and costed more sold a lot worse.

The Indy developers themselves are the ones saying that they are seeing higher sales on Switch than on PS4 or Xbox One, and yes, some are saying even better than on Steam. 

Has Been Heroes Sells Best on Nintendo Switch

http://nintendoenthusiast.com/blog/2017/10/04/heroes-sells-best-nintendo-switch/

Switch Version Of Wonder Boy: The Dragon's Trap Sold More Than All The Other Versions Combined

http://www.nintendolife.com/news/2017/09/switch_version_of_wonder_boy_the_dragons_trap_sold_more_than_all_the_other_versions_combined

Oceanhorn and Death Squared sold more on Switch than all other platforms

https://www.destructoid.com/oceanhorn-and-death-squared-sold-more-on-switch-than-all-other-platforms-461070.phtml

Call of Duty 3 on Wii outsold both PS2 and PS3 versions:

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Call of Duty 3 X360 2006 Shooter Activision 1.49 0.92 0.02 0.27 2.70
2 Call of Duty 3 Wii N/A Shooter Activision 1.17 0.84 0.00 0.23 2.24
3 Call of Duty 3 PS3 2006 Shooter Activision 0.60 0.63 0.03 0.26 1.51
4 Call of Duty 3 PS2 2006 Shooter Activision 0.89 0.03 0.00 0.15 1.07

  The other Call of Duty's on Wii weren't industry leading, but they weren't money pits either:

33 Call of Duty: World at War Wii 2008 Shooter Activision 1.17 0.58 0.00 0.18 1.94
39 Call of Duty: Modern Warfare: Reflex Edition Wii 2009 Shooter Activision 0.94 0.43 0.00 0.14 1.51
41 Call of Duty: Black Ops Wii 2010 Shooter Activision 0.80 0.46 0.00 0.12 1.37
49 Call of Duty: Modern Warfare 3 Wii 2011 Shooter Activision 0.55 0.20 0.00 0.08 0.83

The Wii U never caught on, and so there was never a big userbase for Call of Duty to sell to on Wii U.  But, I give Activision a lot of credit at least coming back that 2nd holiday season with Call of Duty Ghosts.  

Fifa 08 was a million seller on Wii

1 FIFA Soccer 08 PS2 2007 Sports Electronic Arts 0.68 0.00 0.00 2.46 3.14
2 FIFA Soccer 08 PS3 2007 Sports Electronic Arts 0.35 1.07 0.02 0.31 1.75
3 FIFA Soccer 08 PSP 2007 Sports Electronic Arts 0.20 0.76 0.00 0.39 1.35
4 FIFA Soccer 08 X360 2007 Sports Electronic Arts 0.31 0.89 0.01 0.14 1.35
5 FIFA Soccer 08 Wii 2007 Sports Electronic Arts 0.32 0.59 0.01 0.12 1.03

 Fifa 09 and 10 were under, but Fifa 11 on Wii broke a million copies again.

4 FIFA Soccer 11 Wii 2010 Sports Electronic Arts 0.26 0.69 0.00 0.12 1.08

These might not be stellar #'s to you, but since when was 1 million sales not worth a developer's time to port their game to another system?

For the Indies... is great news, but still as I said above, some cases doesn't make it the norm. But I'm glad they are finding success on Switch.

CoD for Wii done good numbers (not great considering its userbase lead on the whole gen), altough the one from 2006 get PS2 being last gen and PS3 on the very small userbase that it had for several years. And about ghost, they tried at least, I'm happy you recognize it.

1M is good sales, even more on a port (and that is why it kept releasing), so that already prove that EA not releasing a MP on Nintendo platform is not out of spite, hate or even prejudice, it's fruit of their internal analysis.

But even though I have no love for CoD or annual sports games, I agree that EA should try out Madden on Switch to see the interest. I just wouldn't put my hopes high considering how bad Fifa done.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."