StuOhQ said: I think hardware makers know there is a huge double-dip market when they do upgrades. They really don't want to kill sales by getting everything out of the gate at launch. They would essentially remove all of the second sales from premium buyers at no real gain to them. Plus, half of the reason they do the upgrades is because tech become cheaper as the generations wear on. |
HW makers doesn't make money out of the HW (at least Sony and MS, which are the focus here)
VAMatt said:
How does that impact this discussion? Nobody is talking about eliminating lower-priced Hardware. |
You said you don't have numbers, I gave then to you. You said market wanted upgrades instead of multi release (for this one you really wouldn't know since no one ever done it, although customer showed to prefer the better HW on PS4 together with the best price, while on previous gen they preferred the lower price). So how does this no impact the discussion?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."