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Nem said:
vivster said:

Probably because a certain kind of consumer constantly disregards and suppresses anything mobile gaming. It's not "real gaming" after all.

OT: I'm interested in what's gonna happen with TCGs and CCGs, the grandfathers of all lootboxes and traditionally exclusively marketed towards children.

TCG's are boosters of X physical cards. They still give you a physical product. Game lootboxes give you abstract rewards. Just electronic numbers.

As long as digital goods can be exchanged for money, the value is whatever people pay for it. Welcome to the 21st century where physical goods aren't the only thing that hold value.



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