By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bofferbrauer2 said:
DonFerrari said:

Companies aren't obtuse... the most likely reason for no support from EA to Switch and timid investiment are risk aversion and market analysis pointing to low profit on the ports;

And how does that forbid anything? It may not make it sucessfull, that is the job of the developer to make it be wanted.

I would say the Madden name was even more relevant than NFL back in the time, as well as Joe Montana version.

Sure it will take effort, probably more effort than just having the license.

Still people are wanting EA to put effort to make a Switch version that will sell 110k and suddenly, making the game without license to sell that isn't good?

You don't seem to understand the core of his statement.

Unlicensed American Football games don't sell. At all. There's a reason why nobody makes them anymore, the earnings wouldn't be enough to cover the development costs. The only other american football game that does sell well is blood bowl, which replaces the teams with Warhammer 40k factions and ups the roughness up the ante, and the rules are used pretty liberally.

And for your association football (or soccer or just plain football, whatever you prefer) examples: PES has licenses, just not as many as the fifa series, and as a results sells much worse than Fifa. It did well last decade when the licenses where on par and the gameplay was more important, but now no matter how good PES would get they still wouldn't be able to compete with Fifa unless EA royally screws up the license. Mario Strikers went in a whole different direction, only caring about the base rules. It's still a sports game, but in no way a sports simulation like Fifa - and still can't nearly compete with Fifa. As a result of not being a simulation like Fifa it attracts a totally different crowd, too (though there certainly are crossovers).

Did you ignored the part that during 5 and 6th gen there were a lot of soccer games that had 0 license and sold good? I'm not ignoring the part that without license would be hard to make it meet the sales... But here we are with people being so entitled that they want to complain about the port, sue the company to lose the right to do the game alone and also demand that company to keep making the port even if they won't buy. Don't you see anything strange on it?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."