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JEMC said:

"We base our development resource allocations on the unique attributes of each platform. In particular, Nintendo Switch makes it easier for us to leverage our back catalog of assets and expertise, so we want to be proactive in creating new IP and rebooting past titles for that platform."

That part makes me wonder if they're talking about PS360 assets, like launching last gen ports to Switch or making use of last gen engines to make Switch games.

They definitely thinking to bring some tiles to Switch from last gen also.