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Star Wars Galactic Battlegrounds

  • Windows PC
  • 2001
  • Real-time Strategy
  • LucasArts

A Star Wars game that never got a follow-up, 'Galactic Battlegrounds' is a real-time strategy game based on the foundation of, the probably more famous, 'Age of Empires II'. This underlying engine is clearly visible, but it's certainly a strong one, as Age of Empires is equally great.

This is another of those rare games where the multiplayer got more play-time from me than the single-player. Me and a friend would play this game often, taking on computer opponents. There's an interesting thing about this where you can both pick the same color, and essentially be a two-in-one player which allows you to specialize and both focus on different tasks within one camp. Because the computer technically cheats by doing a lot of things simultaneously, battling the harder computer opponents is genuinely challenging.

The single-player follows the movies, with the exception of Attack of the Clones and Revenge of the Sith, though a campaign focussing on Attack of the Clones was released as an expansion pack. Missions can be things adapted straight from the movies, but are mostly side-stories running parallel to events in the movies. Personally though I found the most interesting thing about the single-player to be the easter-eggs which would become visible using map-reveal cheat-codes.