cmay227 said:
You do understand that there is a lot involved with creating a game console correct? Do you think it was only like 3 people working on it? No outside opinion? just a small team and that's it? You know what a NDA is right? Like i said, dont care if you believe me just giving what i know. give it a few years and there will be a book about this gen and by then, there will be some high level MS guy revealing all about his days involved with the Xbox one design and creation. Then you will have 100% knowledge of the time frame. Maybe in a few years ill post a pic with a timestamp of something with me in it. but for now i know not to post something that i am unable to divulge more of. Thank you You know i played with a guy on Xbox live for about 7 years. I mean countless hours weekly (halo 2+3) COD 4. mw2,mw3. One day he says he's in dallas and would like to meet up and have dinner. So he and his wife,and me and mine meet. Throughout the years he always said he was in a band, said they had quite a few hits. Yea,yea,yea i said, sure. whatever. Said his band name as "Living colour" Sure i said. We meet, Had a good time. Great guy. When i got home looked up Living colour. BAMM, there he is playing bass. I'm still skeptical of people who say they know things or are something. I understand that. but i tend to be a little more open minded because You never know. Just saying not everyone has agenda to be deceitful. |
Yes I do understand there is a lot involved, and a lot of people, and that is one of the reasons I and others are saying that PS4Pro being fully revealed over 18 months before X1X releases COULD have affected the design of the X1X.
You don't have to break any NDA to give your credentials... or do you have any contract term that prohibit you from saying where you work and what is your name?
The issue on the claim is not that you work on the industry, is that you are using that to ascertain that you are privy of information that can't be released and as such no one can dispute your claim, so that is where the request for credentials come from.
Pemalite said:
That was done in software though, the hardware itself didn't change, the hardware was always capable of operating at that clockrate.
You are correct. |
I didn't know about the SW being twiked to change the clockrate (although I knew about the processor not being changed to achieve that). But the sole point I made is that it isn't impossible or even improbable to have changes in the specs a few months (in this case would be 18months) before release. PS4 had the RAM doubled and X1 had the CPU clock increased, both are evidence that they can change thinks either as reaction to competition or as internal improvements due to market availability of parts.
On the GPU, thanks for putting the details... and my point on that is that they also could have achieved the same 6Tflops with a different combination of shaders and core clock. So even if keeping the same face value they between reveal and release could have changed the internal configuration (like seeing it would be cheaper to have less shader at higher clock, or that it would be cooler to have more shaders at lower clock).
Pemalite said:
Considering that there are some BDXL Blu-Ray rom drives on the PC that aren't really that much more expensive than the "regular" version... The cost argument thus becomes tenuous at best as 4k Blu-Ray isn't a massive departure from that.
You know, I wouldn't actually be against the Xbox One and Playstation 4 coming with a version without a hard drive, some people are going to expand the storage either way so bundling one is pointless for those people.
I am a hardware enthusiast, thus I will always cry out for more, cost isn't always a concern. |
Yes, there isn't much excuse for Sony decision. What we can look at are "justifications". As put, it could increase cost a little, it could compete with their premium 4kBD players, there is few discs being sold, vg market isn't really caring about it, etc... all summed made Sony deciding to not include it so far.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."