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This is true expecially the more challenging the game is. Different types of games suit different forms of intelligence, such as stratetgy/puzzle games testing logic, detective games test analysing skills, simulation tests organization, a tricky stealth game would test spacial awareness, quiz games test knowledge, a complex environment or maze tests memory, FPS and action games will test speed and muscle-memory.
If its a fps set in a maze it would test both speed and memory. An average Modern AAA game usually a mix of mutiple genres and have a varied ammount of different intelligences throughout a single game. Also the higher the difficulty the more intellegent the player needs to be in the particular area/s of testing.



I have (or have/had in the household): ZX Spectrum, Commodore 64, Amiga, NES, Sega Master System, Super Nintendo, Sega Megadrive, Gameboy, Playstation, Nintendo 64, Windows 95, Gameboy Colour, Windows 98, Sega Dreamcast, Gameboy Advance, PS2, Gamecube, Xbox, Windows XP, Nintendo DS, Xbox 360, Wii, PS3, Windows Vista, iPhone, Windows 7, 3DS, Wii U, PS4, Windows 10, PSVR, Switch, PS5 & PSVR2. :D

and I Don't have: Magnovox Odyssey, Any Atari's, Any Macintosh computers, Sega Gamegear, Virtual Boy, Sega Saturn, N-gage, Xbox One, Xbox Series X/S, PSP, PSVita & Andoid Phone. Plus any non-main-stream consoles/platforms I haven't mentioned.