Jigsawx1 said:
i think the ps4pro was a reaction on the XOneX because of that there was a so low advertising which ends in low release sales. |
Yep, and Sony managed to react a full year ahead of the threat.
trasharmdsister12 said:
AMD FreeSync (2) is AMD's open standard variant of nVidia's GSync technology in which a variable framerate can be compensated for through a dynamic refresh rate by the screen, which reduces frame stutter in the visual output of a game with a variable framerate. http://www.amd.com/en/technologies/free-sync https://en.wikipedia.org/wiki/FreeSync Both the source and the display need to support FreeSync in order for it to work. Just having the Xbox One X alone won't do it as the TV also needs to be able to handle a dynamic refresh rate. Due to this it seemed like Sony didn't bother to implement the addition of FreeSync (2) to the Pro as TV's still don't have FreeSync (2) capabilities. I think next year will have an uptick in TVs that support FreeSync (2). |
Thanks for the info.. and it have been funny how console and tv technology have been going a little unsynchonized

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







