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Jigsawx1 said:
Kaneman! said:

That makes no sense. If MS were to react to the PS4 Pro announcement, then why would they go for a 500$ price point? 

i think the ps4pro was a reaction on the XOneX because of that there was a so low advertising which ends in low release sales.

Yep, and Sony managed to react a full year ahead of the threat.

trasharmdsister12 said:
DonFerrari said:
1 - for me 60 USD in a controller is already enough rip-off.
2- in Brazil there isn't a single 4k BD at sale since ever
3 -all games have a PS4Pro boost mode since some patches ago and with my 4k tv I don't care about Super Sampling to 1080p
4 - Yep more powerfull but still will be few native 4k, but of course X1X will hit it more consistently.
5 - Yes it was a good design and made the system cost even more with the solutions to keep it cool, while PS4P gone the easy route of just doubling and folding the system. Will probably see a PS4 and PS4P slimmer than now sometime in the future.
6 - free sync? Talking about powering on the TV or V-sync? There is nothing free, it either have additional chip that PS doesn't and as such doesn't draw from the system or it's using some of the extra power for it.

AMD FreeSync (2) is AMD's open standard variant of nVidia's GSync technology in which a variable framerate can be compensated for through a dynamic refresh rate by the screen, which reduces frame stutter in the visual output of a game with a variable framerate.

http://www.amd.com/en/technologies/free-sync

https://en.wikipedia.org/wiki/FreeSync

Both the source and the display need to support FreeSync in order for it to work. Just having the Xbox One X alone won't do it as the TV also needs to be able to handle a dynamic refresh rate. Due to this it seemed like Sony didn't bother to implement the addition of FreeSync (2) to the Pro as TV's still don't have FreeSync (2) capabilities. I think next year will have an uptick in TVs that support FreeSync (2).

Thanks for the info.. and it have been funny how console and tv technology have been going a little unsynchonized



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."