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shio said:
So Halo Wars is going to have an online that RTS have done for over 10 years already? Color me surprised....

"Though its not written in the link, I can tell you that in Halo Wars you only have to collect 'supplies' rather than gold, wood, food in an effort to make the games less tedious to use with controllers."

Less tedious? Resource handling is one of the fun things about Age of Empires and Rise of Nations. And why even compare Halo Wars to those types of games? It's clear they're trying a more C&C-esque, only with slowed dumbed-down gameplay.

Think more streamlined.

If you want clues as to how its going to play, check out Age of Empires 3. They made it so that you didn't have to build lumber camps/mines etc, which makes sense really.

I think they're going to go for sped up type gameplay, sort of like Warcraft 3 with smaller battles and fast too. In age of Empires 2, you can wait 10-15mins typically in an expert match for the first battle to take place, depending on strategy. I think they will be going for something closer to <5 mins for the first battle to take place. It makes sense, console gamers as a whole probably don't have the patience or the attention span to wait more than that. There are exceptions but the general rule stands.

I think theres room in the market for simple RTS games, I think that a lot of them have gotten too complicated. It just hurts my head sometimes trying to manage it all and beat the opposition player at the same time.



Tease.