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fatslob-:O said:
Miyamotoo said:

Yes it was available in September (just for record September was last month of last quarter for which we get last official numbers from Nintendo so I dont see from where you have 3 monts), but also was out of stock very often, hardly that Mario Odyssey bundle was active just for one week (lol), it will most likely be active bundle at least during holiday season also, and its out of stock on Amazaon bascily from Mario Odyssey launch. Of Course this is just for US, in Japan currently is still supply constrained, and Switch yet need to be launch in new territories like South Korea and Taiwan and later probably China.

Second 3D Zelda doesnt need to have effect like Zelda BotW (and hardly it can achieve that), but its system seller game and big game in any case. We also have first time hybrid console and unified platform, now we have 3D Mario game in 8. month of console on market, remember SMG2 was relased only 2.5 years after SMG1, so we are definatly getting onother 3D Mario game for Switch. Yes they capitalizing on hardware sales with remaster of previous Mario Kart game, and most likly we are getting MK9 on Switch also. Pokemon game is realasing on around evre 1-2 years, 3DS had 4 difrent Pokemon games, so its safe to say that Switch will have at least 2-3 difrent Switch games Also there other potential strong existing and active IPs or old IPs that could come back, or totaly new ones.

I was thinking strong exclusives in vein of Bayonetta 2, Switch will definitely have much more similar exclusives that will attract more non-Nintendo fans.

We are definitely getting new IPs, Nintendo confirmed that. There will definitely be at least one revision but most likly there will more difrent revisions (smaller, cheaper Switch Mini/Pocket is almost certain moment 3DS dies, Switch XL/Pro is also posible, same like Switch Home Only...), Switch will most likly be family of Switch systems similar like 3DS, also Switch will probably have different addons, VR/AR addon, controllers addons..

In other words, Nintendo will not have any problems with keeping momentum with new big games and some Switch revisions, with only one platform they need to support, that will be much easier that it was with 3DS/WiiU.

The first Zelda entry on the same platform can handily be called system sellers but as for the second Zelda, not so much ... 

Yeah, as for strong exclusives like Bayonetta 2 I cannot see Nintendo securing those relatively high production value games as exclusives without paying third party developers in the vast majority of instances ... (high production value games cost a lot to make these days and just as the era of exclusives came to an end for western developers when costs spiraled out of control, the same will happen or already is happening for japanese developers so exclusivity will be few and far in between for the Switch just as it was when the 3DS was coming off it's predecessor) 

Revisions will probably be only as frequent as the advances in transistor technology and the Switch being more powerful than it's predecessors could easily offset Nintendo's combined development resources ... (the only reason Nintendo was able to put as many games as possible on the 3DS was that it technologically lagged so it didn't take much for developers to be content in the technical aspect) 

Nintendo was barely able to push out 10 AAA titles on the WII U, imagine them pushing twice as many AAA games on a more powerful system ... 

Every strong/big game is potential system seller, that espacily goes for 3D Zelda beacuse they are always one of biggest and strongest games on system, especially when we know that Zelda BotW was also released on Wii U also and that could be played via emulator on PC.

But in case of Bayonetta 2 Nintendo paid for development, and that wasnt only case, we also had Wonderful 101 and Fatal Frame V, so you can bet that Switch will have much more titles like those. Remember, Bandai Namco already anancued 3 Switch exclusives for next year, Platinium also said they are working on "intresting" game for Switch so it's possible that's also exclusive game, and dont forget that we already had games like Mario Rabbids and FE Warriors this year.

16nm Tegra become already available on market. Offcourse that point that Switch XL/Pro will be more powerful wouldnt easily offset Nintendo's combined development resources, nothing will relly change, we will have just higher resolution probably, I mean look PS4 Pro for comparison nothing didn't really changed. In any case is much easier to support just one platform than two totally different platforms, you need think only about one lineup of games.

But you realise while Nintendo was supporting Wii U they gave very strong support in same time to 3DS (actualy stronger than they gave to Wii U), basically they resources were divided, not to mention that Wii U was fail and had short life span, so they didnt want to invest too much in Wii U. And you do realise that Switch in first 9 months on market will have 5 AAA Nintendo games (Zelda BotW, MK8D, Splatoon2, Mario Odyssey and Xenoblade2)!? You need to start realising, hole Nintendo with all their recources, all teams (1st party, 2nd party and exclusive 3rd parties), undivided, making games just for one platform. Its very obvious that Switch will have very strong and great support from Nintendo suport with strong and great game, there is reason why Switch has killer 9 monts on market, and Nintendo already said they will continue momentum with strong and good games and after this year, that's actually there one of priorities with Switch.

 

Your points really don't have too much sense, I am not sure there is sense to continue to reply to you.

Last edited by Miyamotoo - on 13 November 2017