Impulsivity said:
Yah....star bits and going from planet to planet for basic platforming in 3D with many of the same enemies Mario was fighting in 1985 makes it totally new and original... Derivative does NOT mean identical, there are small gimics like this time star bits and last time that god awful water cannon, but there is no substantial material difference between galaxy and Mario 64. The only real difference between Mario 64 was the advent of worlds you can do in any order, hidden stars and of course 3d (all of which are almost identical in galaxy). Galaxy is drasticly original compared with the exact copying of Mario Kart Wii which has not changed at all other then graphics since the SNES and Smash Bros Melee which is identical except for a god awful single player to the N64 game. Once a generation a new idea like Metroid Prime comes around (which is again pretty similar to NES metroid but 3D), but thats the exception not the rule. I know some people like rehashes and kid games, I know I did when I was 6-12, but making yet another nearly identical mario game to cash in doesn't move anything forward.
MGS4 like GTA4 is amazingly high in production values, freedom to choose your path and course of action and immersion. You actually have characters with interesting stories and real character unlike the pretty one dimensional Nintendo characters that barely talk and never change. Its like making There Will be Blood or No Country for Old Men vs making another pokemon movie or a new power rangers TV show. Of course judging from your wii fanboyism I bet you'd prefer the latter 2 and wouldn't even understand the former 2. |
How old are you?
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom