Alkibiádēs said:
It's unhealthy for the games industry as gamers now know they just have to wait a couple of months to buy games at huge discounts. This is why crap like loot-boxes and micro-transactions are becoming more popular (publishers need a different way to nickle and dime consumers). If a game is good and popular then it DOESN'T need such a drastic price cut so soon after release. This is one of the main reasons why Nintendo doesn't do such price cuts because it has serious consequences for the long term. Why would anyone buy Super Mario Odyssey at launch if they can just wait a couple of months for it to be $40 and a couple more for $20? Breath of the Wild launched in March, is still full price and is still in the top twenty hourly chart on Amazon. Why? Because Nintendo hasn't undermined the value of their games like so many other publishers have. |
One company wants to go one way. Another company wants to go the other way. Neither one is wrong at what they're doing. Horizon already sold a lot of units prior to this discount, so it's likely that Sony just wants to increase the amount of people playing the game. Plus, the Complete Edition is likely sold at a good profit margin. Nintendo wants to maximize revenue from each unit sale by keeping the price up. Different goals call for different methods.