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Shaunodon said:
KLAMarine said:

Portability is a pretty sweet pro.

I don't think you could use portability as a reason to score a game higher, even though it's obviously a big selling-point.
You still have to judge a game based on how it feels to play.

I'm certain the game was never intended to be played natively on a handheld (not anytime this decade), so the fact they could make a straight port this competent and comparable, is extremely impressive.

I can't wait to try it soon, and see if I also want to wait for Wolfenstein II on Switch.

You sure as heck can.

Take Captain Toad Treasure Tracker. That was a great game, imo. I would rate it like 7.5-8/10

If that game had come out on the switch instead of the WIi U though, I would rate it probably between an 8-8.5/10

Yes same game sure, but the option of playing it portable is a huge plus. Picking up your switch and popping out a level or two before bed or on the bus, or ect just would mess so well. Portability improves that game.

Now for Doom? IDK. Maybe for some. I don't see me using the portable factor at all if I were to get this game. Doom has always been a sitting on computer chair, lights off, sound up and killing demons to me.