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irstupid said:
Volterra_90 said:

Well, it looks like the side-quest system is more guided. I was hoping that was the case, I think that side-quests in the first XC were... a bit ambiguous to say the least xD. It looks brilliant.

X's side quests were bad in regards to the collecting random things.

Not gonna watch, but I hope not too guided. I hope guided only means it tells you better where to go and not a giant blinking quest icon or arrows on the ground guiding you.

I found Xenoblade Chronicles 1 side quests to be great in how they were done. Only annoying things were when a fetch quest required one to find an item that had like a 1% drop rate in like only 2 destinated locations. X was really bad in this. Found myself many times jus tdoing circles in an area collecting every blue dot and hoping I get it. Then if not, coming back later to hope again. You just had to get lucky to get it. Stuff like that should have been a "red" item in a set location. I have no qualms about fetch quests, just not rare rng fetch quests.

Yeah, the item collecting missions are a pain in the ass. They are boring and tedious. Just running up and down the same path only to get that specific item. 



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