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rodea_sky_soldier said:
DonFerrari said:

No Nintendo gamer ever cared about framerate, they are the less relevant than anything else like an unussed mode on a game.

it's funny: Destiny 2 at 30FPS on the mighty Xbox One X and PS4 pro is fine. But DOOM on switch is bad. unplayable (add here so many games, I can remeber now Sonic forces - the game suck at all, but by eurogamer, avoid the switch port like a plague because, 30FPS)

Have I or anyone said it is unplayable on 30 fps?? I even prefer 30fps gaming... but most Nintendo fans here in VGC go on the high horse claiming how 60fps is the most important thing because it affects gameplay that is the only thing that matters in a game.

 

But the good part is since everyone is saying this looks good, if it doesn't sell on par with the other consoles then there won't be any excuses for it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."