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I would love to see Skyward Sword come to the Switch, but they'd have to do a lot more than just give it an HD face-lift.

I could live with motion controls again (if the joycon could handle it), but the dungeons in that game are the strong suit. They need to dramatically cut down on all the nonsense in between. The bird should fly much faster. Gaining altitude should be more intuitive. Truncate the Imprisoned fights (or better yet, remove some of them). Cut down on the number of trinkets you need to collect to move on (like they did in TP:HD).