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Xxain said:
Volterra_90 said:

Honestly, I don't think Mania is the way to push the franchise forward. Sure, sometimes you need a look into the past. But Mania is basically a retreat of old Sonic games, which actually doesn't bring anything new to the table. So I'd say that they need to keep the things that worked in previous Sonic games, and find new gameplay mechanics which push the franchise forward. They really, really have problems with this. They tried a lot of things in the last few years and I wouldn't say that anything quite worked spectacularly, though some games were enjoyable.

Exactly. Thats the problem with fans; they only know how to paste and copy the best ideas that worked in previous games.

if it was up to fans we have:

Devil May Cry 3 version 127

Final Fantasy 6/7 version 147

Street Fighter 2 version 190

oh

and Sonic Mania which did absolutely nothting to advance the classic series or the franchise forward as whole. It introduced nothing not already done somehwere else. Sonic Mania is the kinda game a fan would produce. Period.

Aha, I actually agree with this. Mania is a nice one-off to please fans of the 2D era, and make a game part of the fandom was looking for. Now, I wouldn't say that continuing with the Mania formula forever is the way to go. Unless they manage to advance the franchise forward using the Mania formula as the background, but Mania itself did absolutely nothing new. I find it a more solid game than Forces (at least what I've played of it), because.... well, it basically repeats the same formula and a lot of scenarios, so what could possibly go wrong? But my final thoughts were... Oookay, so what's new about Sonic? Same old, same old? 

I'm a big fan of platformers (specially Mario, that pretty much explains my avatar XD). And I really like my ration of, sometimes, 2D old-school Mario games. Which, yeah, they're pretty solid experiences. But I imagine a world in with just these Marios are released, and I'll probably grow tired of them. Sonic Team must keep trying. It's hard to convince everyone, but I see that at least some of the fans are pleased about the results. I think they were close with Generations, which is a good game. And I think what's best in old-school Sonic games are the level design, which have their ration of exploration, platforming and speed. So, well, maybe they might look into the past a bit but move forward. And, honestly, I truly feel that they tried in Forces.