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curl-6 said:
killeryoshis said:
A bad way to use motion controls was in Donkey Kong Country Returns. I am sorry but shaking my controller like a bunch of bongos is not a way I want to play a 2D platformer. 

I actually enjoyed the motion controls in Retro's DKC games; bashing up bosses and barrels or smashing parts of the environment by drumming the Wiimote and Nunchuk felt quite satisfying. Shaking to roll didn't add much, but I never found that it detracted from the experience either.

I am surprised anyone likes the motion controls Donkey Kong. They are too intrusive for my taste.  I don't mind them on things like bosses but 99% of the time I just wish it was mapped to a button. A fast paced 2D platformer just does not benefit from this. Also no classic controller support? Seriously? The classic controller is bascally a snes controller with handles. 

But yeah I am someone surprised actually likes it. I guess this is why the option to turn off motion controls is necessary sometimes.



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