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DonFerrari said:
Nautilus said:

My problem is that the developers werent cautious with the PS4, and that was a home console(Im talking about japan here, since the article is about japanese companies).I get if it were companies that dont traditionally develop for handhelds, but for these companies that do, I dont get why they didnt get in earlier.Nintendo handhelds(since Switch is part handheld) never sold badly, and developers that have games that are more portable centric, like Capcom with MH, are nowhere to be seen(MH XX port doesnt count.That game is a port of an port of an expansion.I lost count of how many times Capcom resold that game).Which, if you ask anyone here, would be a garantee that would sell well on the Switch.

Thats whats mindbogling.The part why its ok to go early to other consoles, or at least offer decent support, but not for the Switch, which would also be a safe bet.

Those companies betted (and mind you, not in the first year) because of WW sales, that PS had conquered for 3 straight gens. And considered that as safe fail plan X1 and PC could/would get ports in case PS4 failed.

Nintendo said it was a console, VGC forum goers said it was a console. Just now people are starting to accept it as HH.

Nautilus said:

If thats the case, then they are dumber than forum dwellers.If we already knew that was PR talk by Nintendo by the time the first trailer was revealed(and mind you, many companies close to Nintendo, like Square and Capcom, already knew what the Switch was), then those same companies should have suspected as much.And as Rol said, the same happened to 3DS, so thats probably not the reason.

You perhaps alreday knew. Nintendo marketed it as a console and there were a plethora of Nintendo fans here that claimed it was a console that you could use portable instead of being a HH that you could connect to the TV.

Those companies aren't privy of Nintendo internal strategy, and Nintendo so far is talking more like this is a console and not the successor of 3DS.

Just to get this out of the way.The Switch is neither a console that can be taken on the go, or a handheld that can be docked.Its a hybrid.Neither of its sides is lesser than its counterpart.People need to understand that part of the appeal of the system is because of this simple fact.

With this out of the way, what Nintendo handheld was ever a failure worldwide?While my problem trully lies with japanese developers regarding the japanese market(and thus Im giving some slack to western developers, since that part of the Switch was never a big appeal to them), its not like WW it would be that much worse.Business are made on taking chances every now and then, its how oportunities are made or found.Im 99% sure that each of those big companies have a staff internally just to calculate and evaluate the risks of such things.And if some forum dwellers have a better sense of how the industry works(PR talks, prospects, how to evaluate the market based on the reception of trailers and presentations, and so forth) then they did something wrong when they hired those guys.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1