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Dulfite said:
SvennoJ said:

Never heard of counterstrike? The unique thing is you do not have to wait. Jump right into the next match since the userbase is so huge. Not having to wait until the match finishes is a huge plus. All those one life games in the past were lobby based. You could back out, but then have to find a new round that's about to start or wait for that to finish. Basically you respawn on a new map, it's actually not that different from respawning in death match except that everyone else starts fresh too instead of having players already walking around with big weapons and camping spawn spots.

It's the ultimate non comittal game, where you failures are instantly erased and you can hit the restart button anytime. It works for the Battle royale genre, in any other genre it would be frowned upon. It basically behaves like a massive online single player game. Yet by using onther players instead of bots, the game gets that much more interesting. (And the hype helps ofcourse) That would be an good experiment, replace the other players with AI and see if anyone notices, keep refining AI until people can't tell anymore. Void-kampff test for game AI.

Never played counterstrike! My reviews are always from my own experience, but then again whose isn't? No one has played every game. I supposed "unique" was a bad word. I should have said "mostly unique" or "not often used," though it is unique from my experience. Still, despite that word, I still gave it an overall bad (story based) or ok (non story based) review.

I'm just trying to wrap my head around why it's so immensly popular. Perhaps the combination is unique, or it's simply the runaway success that keeps fuelling it together with all the coverage on Twitch.

The formula is kind of perfect. It has the appeal of a roguelike, that one more go factor. You gain exeperience by playing more and learning the terrain, yet at the same time everyone always starts on a level playing field in each new round. The randomness gives less skilled players a chance to do well, while keeping it interesting for experienced players. AI is not a problem since you're playing against real people, keeping it interesting. Yet it's mostly an individual game so you don't have to worry about team mates, who to shoot, where to go, or have to listen to people shouting over mics.

I don't think a story mode or lore will do any good to a game like this. It's kinda perfect the way it is.