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JRPGfan said:

Geforce 1030 is like 1,127 Tflops.... and its performance is abit under a Geforce 750 ti.

Thats well below a PS4 in terms of performance.

The mistake you are making is that you are assuming that flops is all there is to GPU performance. You are highly mistaken.
We have been around this tree so many times JRPG, but you continue to use the same flops argument, which is hilariously bad.

You can have a GPU with less flops beat a GPU with more flops.

JRPGfan said:

Heck this Ryzen 2700u could beat a 1030 in terms of performance, and at 15-25watts.

While a geforce 1030 alone is 30watts+ (without counting in a systems cpu).

No. Especially at higher resolutions as the Ryzen's APU doesn't have the bandwidth.
Plus the Ryzen's GPU will not be running at maximum speed if the CPU is taxxed.

Turkish said:

Yet that lowest of the lowest gpu in the ps4 produces better graphics with its exclusives than a pc with a $1000 gpu and has consistently medium to high quality settings according to DF in multiplats, now imagine a ps5 that has a gpu that smahes that $1000 gpu in a couple years and make the best looking games of today (God of War, Detroit, Ghost  of Tsushima, TLOU2) look like last gen.

But even with multiplats, how does a geforce 1030 run Asscreed Origins? It runs it at ps2 quality very low settings at 1080p with awful screen tearing

Nice shifting of goal posts to push it from power to graphics.
However... It doesn't stop the Geforce 1030 giving a Radeon 7850 a run for it's money.

Because what you have failed to do is create an equal and fair comparison, aka. Pit the Radeon 7850 against the 1030.

DonFerrari said:

for a 720p or 1080p display on a 7-10" hybrid would you agree that it would be possible to have this version of the PS5 (sure with lot of compromise and perhaps power level of PS4)? Sure there are some technical burdens today, but designing from ground up I don't think it would be impossible (but it could ne uninteresting).

Tech moves fast, so in 2020 a ton of possibilities might open up on the mobile front, so it's hard to say.

Next gen we might see some hooks in the consoles software stack that might give Sony/Microsoft more control over things like rendering resolution so that games can scale upwards and downwards better, which will be important if the push for multiple products with differing performance continues.

Bofferbrauer2 said:
Pemalite said:

Aka. Low-end half way through the cycle.
A Geforce 1030 which is the lowest of the lowest-end in nVidia's product stack can give a Radeon 7850/PS4 a run for it's money and smashes the Xbox One.

Ehhhhh no. A 1050 is on par with a 7850, a 1030 only equals the 7750 - which is weaker than the GPU in the Xbox ONE. The PS4 is actually in between 1050 and 1050 Ti in power.

Still, these are low level cards, so the point still stands, it's just not as dramatic as you make it out.

I said "Gives a run for it's money". Not beat.

However... An overclocked Geforce 1030 can beat a Geforce 750 Ti.
Guess what the Geforce 750Ti gets near and even somtimes beats? You guessed it. The Radeon 7850.

Sources:
http://www.tomshardware.com/reviews/geforce-gtx-750-ti-review,3750-10.html
http://www.tomshardware.com/reviews/nvidia-geforce-gt-1030-2gb,5110-5.html

The Playstation 4 is low-end GPU hardware today. That's the reality of the situation, that's how tech moves, that's life.

vivster said:
Pemalite said:

Aka. Low-end half way through the cycle.
A Geforce 1030 which is the lowest of the lowest-end in nVidia's product stack can give a Radeon 7850/PS4 a run for it's money and smashes the Xbox One.

That's why they were clever enough to upgrade it to a 1060. Just in time to be crushed by next year's midrange.

Exactly.

This happens every console generation anyway.
The Xbox 360 and Playstation 3's GPU's ended up in the mid-range a year after release, low-end after 3 years.
The PC and technology in general stops for no one... And that is a good thing.



--::{PC Gaming Master Race}::--