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chakkra said:
RolStoppable said:

Because it's pointless at this stage. There's no widely active userbase for Wii U software anymore, so there's no volume to be gained by lowering the price.

Sorry but that just goes against everything you have said in this thread.  

I mean, you said "Nintendo games can stay expensive and sell well for so long because they are more valuable than anybody else's games to begin with."

so...  how come WiiU owners got tired so quickly? It is not like they've already moved on to the Switch.  I mean, even if we assume that every single WiiU owner is gonna buy a Switch eventually, that only means that 7m people haven't done it yet. How come these people are not seeing the value of such high quality games?

I mean, we have games like ZWW, DKTF, Yoshi, Captain Toad, Hyrule, Pikmin, Bayonetta and Xenoblade, etc., (which are all universally acclaimed) and yet none of them have even reached the 2m mark yet. That can only means that 11 million people didn't see the value in them to go out of their ways to buy them.

Oh! and just as a side note: According to VGC WiiU owners bought an average of 6.49 games.  That is way below the average of 11 games that PS360 owners bought.

But your argument is flawed because you omitted the time it took to have these games. It’s easy now to look at the games that were released on the Wii U and say that there’s alot of quality titles, but the release window of each games were pretty scarce and even if you have the best games in the world, it won’t attract customers to the hardware.

And to add to Rol’s point. I’ve seen people here saying that Nintendo doesn’t drop their price even if their game doesn’t sell. That’s true, but not because they’re greedy, but because they lower the offer. If there’s one thing they’re good at it’s to ship their software accordingly to the demand. If the title is not looking to be a “evergreen title” like they call it, they’ll just stop producing it or reduced the amount shipped and lost money in the long run.