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RolStoppable said:
chakkra said:

Well, I didn't mention those 3DS games because they are still selling as of today.  So yes, I can totally understand Nintendo keeping the price of those high.

What I don't understand is Mario Tennis selling at 49.99 and Wii Party U selling at 39.99.

What I don't understand is all of those games that are not selling anymore.  Any other company would say: "you know what? since we already sold what we were going to sell of this game, now let's drop the price a bit in order for us to snatch some new fans to this franchise".  

But not Nintendo, they won't do that.  And you know why? because they probably think: "Nahh, if we do that then our customers are going to get used to that behavior and then they are going to start waiting for the prices to drop everytime".

At the end of the day, they are just different approaches and trategies my friend.  Which one works best for them as developers in the end?  I have no idea.  What I DO know is which one works best for me.

I am aware that Nintendo doesn't want to fuel a perception that it's better for consumers to wait for price drops on software, but what's at the core of this to work is that their games have to be good. They gladly accept a small percentage of their games flatlining in sales when it means that the remaining majority can bring in higher profit margins.

Errr...  the thing is that they are not doing it only with their good games. 

You..  You read the part were I said that they're selling Mario Tennis at 49.99, right?