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AngryLittleAlchemist said:
DonFerrari said:

If the game is great and the price is right 4h is good. A lot of full games have campaign under 8h.

Well I just found the way you posted like you had some info that would contradict the OP. Sorry if it looked other way.

Also I usually preffer the game being more dynamic and shorter than most open world that extend the game with a lot of unnecessary sidequest and map size that you need to transverse.

Oh ok, that's fine I'm glad we cleared that up I thought you were being defensive of the game for some reason.

I agree that shorter but better content is usually the way to go. I guess I just don't see that as likely in most open world games, so I think 8-10hrs would be nice.

You weren't really criticizing the game (besides the story, which I like, but you didn't, it happen), you just were dissecating why it probably wasn't as lenghty, it was just pure curiosity and some snark unecessary attack =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."