Bristow9091 said:
Yeah that's a good example actually, still waiting for that Switch release, lol :P
Please tell me how I'm exaggerating, because I don't see how... it's rather simple to follow; There are some indie games out there that are more polished than some AAA titles, some that even surpass them. Notice I'm not saying all, so don't try to assume I mean all, I'm specifically saying some. As for what I mean with the gap between indie and AAA getting smaller, look at Hellblade as an example, the developers themselves say it's not indie, it's not AAA, it's "indie AAA". |
By the reason you didn't say "polish only" you were basically covering all aspects of the game. So no, when were are talking 20+M budget games I haven't seen any Indie that is really better all around than most AAA.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







