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Alkibiádēs said:
Bristow9091 said:

I'd like to reply to this but I honestly don't know what this is supposed to mean o.O

As for the gap between indie and AAA, it's getting smaller and smaller in my opinion, I'm seeing indie games that are more polished, look and play better better than AAA titles, the only difference is the pricetag, or they're digital only... 

Yep, take Hollow Knight for example, it was made by two people yet it looks better than the majority of 2D games out there, including those of Nintendo. And it doesn't lack in content either (50+ hours campaign). 

It really looks good, but I think you are streaching it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."