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V-r0cK said:
DonFerrari said:

But  but but Nintendo listened to the 3rd parties. The Switch isn't a system made only for Nintendo needs.

lol not even sure if this is a 3rd party problem but just a generalization.  Seeing as how the Switch released 2yrs after the gen started should've given NIntendo an idea of game sizes and how big they could be.  Sad that the Switch has the same storage size the average cell phone yet those are mainly used for pictures and music, whereas Nintendo knows its main storage use is for large game files. 

Oh well, I'm sorta use to this since I own an 8gb Wii U. Which btw Smash for Wii U is 15gb so I couldn't play it without getting an SD card but I can easily play Bayonetta 1 & 2.  Guess Platinum Games should teach Nintendo about their file compression secrets too :P

Well Nintendo listened to their own... space cost money, our games are small size files so we can put a small internal HDD.

Don't tell anyone Smash takes 15Gb (I remember several games on WiiU taking more space than the basic version had, and all the Nintendo fans that were quick o say... but you don't need to install anything on the console so this isn't an issue).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."